GAMECROM 2D STUDIO
Frequently asked questions
Everything you need to know before getting started with GameCrom Studio.
Is GameCrom Studio really free?
Yes. GameCrom Studio is free and requires no subscription to create and publish your games.
Does GameCrom charge royalties on my games?
No. GameCrom does not charge royalties or take a percentage of sales from games created with GameCrom Studio.
Certain regulated uses, such as betting platforms or real-money gambling, may require a special license. Contact us if your project falls into this area.
Can I sell games made with GameCrom?
Yes. You can use GameCrom Studio to develop commercial projects, sell your games and earn revenue without purchasing an additional professional license.
Does GameCrom own my games?
No. Your projects and your games are yours.
GameCrom acquires no ownership rights over a game simply because it was developed with GameCrom Studio.
Do I need to create an account?
No. You can download and use GameCrom Studio without creating an account.
Optional services such as GameCrom Store purchases and your library may require an account.
Do I need an Internet connection?
Not for normal work in GameCrom Studio.
The editor and your projects run locally on your computer. Online features such as GameCrom Store do require a connection.
What programming language does GameCrom use?
GameCrom uses JavaScript to program game behavior.
The engine provides an API for accessing objects, components, physics, animation, input, audio and other features from your scripts.
Do I need to know how to program?
Not necessarily when you are getting started.
The editor lets you build scenes and configure objects, physics, animations and other elements visually. You can use JavaScript for custom behavior and systems.
Which platforms can I create games for?
GameCrom Studio currently builds games for Web and Windows.
It provides two protected outputs: Build Web and Build Windows.
Are games built on GameCrom servers?
No. Builds are generated locally on your computer.
Your projects do not need to be uploaded to GameCrom servers to generate a game.
Can I publish my game on Steam?
Yes. Windows games made with GameCrom can be distributed through platforms that accept Windows applications, provided that you meet their requirements and terms.
GameCrom charges no additional commission for doing so.
Can I publish my game on itch.io or other web platforms?
Yes. You can use Web builds on your own website or on platforms that support web games, subject to each service's requirements.
Are builds protected?
Yes. Both Build Web and Build Windows make direct access to game code and certain assets more difficult.
No protection system can guarantee that distributed software is completely impossible to analyze or modify.
Do I have to show the GameCrom logo in my game?
No. GameCrom does not require a splash screen, watermark or mandatory logo in games made with the engine.
You may voluntarily state that your game was developed with GameCrom.
What is GameCrom Store?
GameCrom Store is the asset store for GameCrom Studio.
It will offer complete projects, systems, templates, scripts, graphics, sounds and other resources designed to help you develop faster.
Do I need to buy GameCrom Store content to use the engine?
No. The Store is entirely optional.
GameCrom Studio can be used without purchasing additional content.
Can I use GameCrom Store products in commercial games?
That depends on the license stated for each product. The usage terms will be available before you purchase or download the content.
Does GameCrom Studio receive updates?
Yes. GameCrom will continue developing and improving Studio through new versions and updates.
Where can I learn how to use GameCrom?
GameCrom provides Docs covering the engine, JavaScript, APIs, components and practical examples.
