🌄 Parallax System - GameCrom Engine

The Parallax System allows you to create dynamic backgrounds that react to camera movement, giving a sense of depth and natural scrolling in 2D games. The system is integrated as a standard engine component and respects the object's original position in the editor.

⚙️ General Concepts

📦 Main Properties

🧩 Behaviour

💡 Recommendations

🔹 The system is fully compatible with the object's Tiling X and Tiling Y parameters and automatically adapts Parallax to texture tiling.

📌 Summary

- Parallax component integrated into the engine.
- Reacts to actual camera movement.
- Preserves the object's original editor position.
- Configurable horizontal and/or vertical texture scrolling.
- Prevents jitter through camera-aware smoothing and rounding.
- Fully compatible with the render system and layers.